This is a great post by NewbieDM on how to make your own chits/tokens/pogs for use on the game table. I’m going to have to look into this for my gaming sessions. I think it’s really cool stuff.
There’s lots of talk on designing campaign worlds, dungeons, adventures and such, but very little on the campaign itself. Here are some fantastic tips on getting a campaign started on the right foot.
Part 2 of the series on how to be a confident GM. I’ve linked to part one last week, so here’s part 2 if you were waiting for it.
We all mistakes. It’s just a fact of life. However, it’s always better to learn from someone else’s mistakes before you have a chance to run off and perform them yourself. Check out this post on some of Ameron’s mistakes and how to recover from them.
I’m linking to this post by Monte Cook because I love Top Secret. It’s one of my favorite systems of all times. This post really brought back some great high school memories (and there aren’t many!) for me. It’s given me the itch to run the system for my current group, but I don’t think that’s going to happen anytime soon. Like with Monte, there’s not much interest in running spies these days.