Barking Alien posted some questions here. I thought they looked interesting enough, so I thought I would drop a quick post with my answers.
1:What is the most common type of environment or terrain encountered thus far in your current or most recent campaign?
We just started playing last week, and so far it’s just being a dungeon crawl. Once the characters reach the outside, they will be along coastal areas.
2: What is the most exotic or unusual environment or terrain encountered thus far in your current or most recent campaign?
Like I said, we just started gaming, but having the characters wake up a jail cell, being accosted by guards, prisoners and the king himself before the lich shows up and starts disentegrating everyone was fun for everyone!
3: What environment or terrain type have you never used but always wanted to? Why haven’t you?
Edge/Top of a volcano. I’ve never used that. I would love to just for the inherent situational modifiers and strategies involved. I almost got to do this once, but the players managed a McGuffin and bypassed the volcano.
4: Do you have a combat rule or mechanic from another game system you are using in the game system you currently play, played recently or generally play?
I’m playing my own system right now, and it’s cobbled together from many different systems with a glue created from my own warped mind. Oddly enough, it works quite well.
5: In your opinion, what genre has received too little attention in regards to RPGs based on that subject?
Spies hasn’t garnered nearly enough attention. Sure, there’s Top Secret S/I, Spymaster, Leverage and a few others, but that genre has largely been ignored by the RPG community despite the great success of spy thriller movies and books.
6: If a quality RPG on the aforementioned neglected genre came out tomorrow, what would make you buy it? What would prevent you from buying it?
I would buy it if the system allowed for a system in which a critical moment in the game isn’t ruined by a single die roll. It would have to have neat gadgets, too. I wouldn’t buy it if it were d20-based.
7: Do you find it easier to learn the rules of a game by reading the rule book or by sitting down and just playing it?
Sitting down and playing it while referencing the book for “Can I?” and “How do I?” moments.
8: Name a currently available artist not normally associated with RPGs who you’d love to see do some RPG work.
I don’t know or follow artists closely enough to answer this one. Sorry.
9: What one book, movie, video, etc. that is not an RPG that you think should be.
The Long Run by Daniel Keys Moran. Great setting. Fantastic environment. Wonderful technology. All-in-all one of the best (if not the best) cyberpunk books I’ve ever read. I’d also be happy with a Blade Runner RPG.
10: Can you think of an RPG you’ve run or played in which the GM (be it you or someone else) used/referenced non-game related books to run the campaign more often then game related books?
I played in an Alterinty game once where the GM pulled resources from a novel for his story line idea and let us run with it. It was quite fun since no one (other than the GM) had read the book in question. It worked out quite well. We had a blast with the game!