Saturday Seven: 2013-08-31August 31st, 2013
A bit of a stomach bug put me under the weather yesterday. I went to bed in the afternoon to take a nap, and the next thing I knew it was Saturday morning!
I had tons of links from this past week bookmarked, but to save my sanity and your time, I’m just going to highlight seven of them today.
Need to add some more detail to your dungeon (mega or otherwise) walls and doors? Yeah. Me too. This post is a great reference and resource for assisting you in doing just that!
Like Zachary, I used to create tomes of knowledge about each NPC. After going through this exercise, I went back through the vast notes I’d created. I had checked off the details I’d given the players in an effort to not repeat information. I found that I just confused the players. I’d drop a detail about “the guy with the blue hat” and then later describe him as “the guy with glasses.” That cemented in my players’ minds that there were two different guys. There was “blue hat guy” and “glasses guy”. *sigh* I’ve learned that it’s best to come up with 3-5 seminal details about each NPC, and try to keep overlap to a minimum (unless you’re intentionally going for the confusion factor or throwing out a red herring.)
This is a great map to drop in as a level in a series of dungeon levels. It can be a main level or an intermediate stopping point or side adventure. Good stuff here. I also love the brief backstory Dyson included with the map. Gives you a seed of ideas to use on the level… or not. Up to you!
Dibs on the Snake Eater subclass! It’s mine. Mine, I tell you! You can have one of the others after you click through and read the list.
This series on writer’s block has really helped me with my writing. I’ve always claimed to have never suffered from writer’s block. It turns out that I have. I just have a good mental transmission to shift gears and get over the hump that stands in my way. I’m rarely blocked for more than an hour at a time. However, that’s lots of lost hours here and there. It all adds up. This entire series has given me even more gears in that virtual transmission to get past stopping points even faster. Good stuff here. Thanks, Mike!
Wow. Just wow. You’ve got to go to The Other Side and check out the artwork and maps people have created based on the Caves of Chaos. Very impressive collection of stuff.
When a party captures or somehow does something with a monstrous NPC (other than kill them), I stumble here when coming up with a proper name for the critter that sounds appropriate for the race at hand. This post really helps me out in that area. I hope it helps you out as well.
… Have a great Labor Day (for you folks in the USA)!