Free RPG Day: A Nightmare at Hill Manor (WoD)
August 10th, 2011At 64 pages in length, this is a tome for a freebie! When I first picked it up, I thought I had two copies in my hand because of the thickness and weight. When I realized that it was a single offering from White Wolf, I was quite happy to have it in my pile o’ loot. I didn’t save this particular book as the last review (oh, btw, this is the final Free RPG Day review for this year) for any particular reason. It just happened to be on the bottom of the pile when I stacked them all up after scanning the covers for the images that you’ve seen here.
The first 28 pages of the book cover rules, Storyteller adjudications, character traits, skills, merits, combat, morality, derangements (these were especially fun!), and the basic seven steps of creating a character. I truly believe that a fresh character can be created based off of these 28 pages instead of relying on the four well-done pregenerated characters that are found at the back of the book.
Following these sections of the book comes the Storyteller section: the adventure. This section of the book runs from pages 29 through 53 and is some of the best, creepiest, darkest and most inspiring adventure work that I’ve seen thus far this year in the Free RPG Day offerings. Maybe I just like the dark stuff over the light and fluffy stuff. Who knows? Regardless, this really reached out and stroked my inner gamer with a glancing touch that left shivers up my spine. It’s good stuff. Even if you don’t like the World of Darkness setting or rules (I happened to like [but not love] both), then I’d suggest you find this somewhere on the Internet and give it a good, hard read. Even though there are no maps, there is a “flowchart” of sorts right up front that assists the Storyteller in how the flow of the game should go.
After the adventure is a three-page appendix covering how ghosts work in their basics. Why an appendix on ghosts? You’ll just have to play the game to find out!
Grade: A+ / This is a well-written piece. When I got into it, I was expecting 60 pages of fluff and 4 pages of crunch since it’s a White Wolf production. I was pleasantly surprised to find it evenly balanced and very exciting.












