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	<title>Comments for Ravenous Role Playing</title>
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	<link>http://www.ravenousrpg.com</link>
	<description>RPG consumption is a way of life</description>
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		<title>Comment on Adventure Hook: Zombieland by Hungry</title>
		<link>http://www.ravenousrpg.com/2010/03/04/adventure-hook-zombieland/comment-page-1/#comment-223</link>
		<dc:creator>Hungry</dc:creator>
		<pubDate>Thu, 04 Mar 2010 22:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=388#comment-223</guid>
		<description>I had forgotten about All Flesh Must Be Eaten! I&#039;ve never managed to pick up a copy, but I have flipped through it in my FLGS. I may have to check that out if my group gives me the OK to run a dark, dirty and humorous game of zombie slaying!

Thanks, DeadGod.</description>
		<content:encoded><![CDATA[<p>I had forgotten about All Flesh Must Be Eaten! I&#8217;ve never managed to pick up a copy, but I have flipped through it in my FLGS. I may have to check that out if my group gives me the OK to run a dark, dirty and humorous game of zombie slaying!</p>
<p>Thanks, DeadGod.</p>
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		<title>Comment on Adventure Hook: Zombieland by DeadGod</title>
		<link>http://www.ravenousrpg.com/2010/03/04/adventure-hook-zombieland/comment-page-1/#comment-222</link>
		<dc:creator>DeadGod</dc:creator>
		<pubDate>Thu, 04 Mar 2010 22:41:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=388#comment-222</guid>
		<description>There is always All Flesh Must Be Eaten!

Although my dream is to some day get players interested in playing a zombie scenario using the Morrow Project rules.  :)</description>
		<content:encoded><![CDATA[<p>There is always All Flesh Must Be Eaten!</p>
<p>Although my dream is to some day get players interested in playing a zombie scenario using the Morrow Project rules.  <img src='http://www.ravenousrpg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Adventure Hook: Magic Kingdom by Hungry</title>
		<link>http://www.ravenousrpg.com/2010/02/11/adventure-hook-magic-kingdom/comment-page-1/#comment-201</link>
		<dc:creator>Hungry</dc:creator>
		<pubDate>Fri, 12 Feb 2010 17:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=376#comment-201</guid>
		<description>Thanks for the tip, Sean. I&#039;ll check out that system. I&#039;ve heard of it before, but never actually bought the rules to read them.</description>
		<content:encoded><![CDATA[<p>Thanks for the tip, Sean. I&#8217;ll check out that system. I&#8217;ve heard of it before, but never actually bought the rules to read them.</p>
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		<title>Comment on Adventure Hook: Magic Kingdom by Sean Holland</title>
		<link>http://www.ravenousrpg.com/2010/02/11/adventure-hook-magic-kingdom/comment-page-1/#comment-200</link>
		<dc:creator>Sean Holland</dc:creator>
		<pubDate>Fri, 12 Feb 2010 16:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=376#comment-200</guid>
		<description>I think I would go for light system like FATE for something like this, which sounds like a lot of fun.  Good luck and let us know how it goes if you try it out.</description>
		<content:encoded><![CDATA[<p>I think I would go for light system like FATE for something like this, which sounds like a lot of fun.  Good luck and let us know how it goes if you try it out.</p>
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		<title>Comment on Tales from the Table: Cyberarcher by Sean Holland</title>
		<link>http://www.ravenousrpg.com/2010/02/01/tales-from-the-table-cyberarcher/comment-page-1/#comment-194</link>
		<dc:creator>Sean Holland</dc:creator>
		<pubDate>Tue, 02 Feb 2010 11:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=362#comment-194</guid>
		<description>Exactly, the players and GM should be working together to build a fun play experience for all.  And every character should have their chance to shine.  Characters with odd signature quirks, like a bow in cyberpunk, just make those moments so much more interesting.</description>
		<content:encoded><![CDATA[<p>Exactly, the players and GM should be working together to build a fun play experience for all.  And every character should have their chance to shine.  Characters with odd signature quirks, like a bow in cyberpunk, just make those moments so much more interesting.</p>
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		<title>Comment on Adventure Hook: Your Friendly Neighborhood Merlin by Hungry</title>
		<link>http://www.ravenousrpg.com/2010/01/21/adventure-hook-your-friendly-neighborhood-merlin/comment-page-1/#comment-185</link>
		<dc:creator>Hungry</dc:creator>
		<pubDate>Fri, 22 Jan 2010 17:22:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=351#comment-185</guid>
		<description>Thanks for the feedback. The Barnavelt novels sound like fun reads. I&#039;ll have to check them out.</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback. The Barnavelt novels sound like fun reads. I&#8217;ll have to check them out.</p>
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		<title>Comment on Adventure Hook: Your Friendly Neighborhood Merlin by Tyler</title>
		<link>http://www.ravenousrpg.com/2010/01/21/adventure-hook-your-friendly-neighborhood-merlin/comment-page-1/#comment-184</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Fri, 22 Jan 2010 14:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=351#comment-184</guid>
		<description>Reminds me of Uncle Jonathan from the Lewis Barnavelt novels. He was actually a wizard, regardless of graduating from an agricultural college, and came into a house with supernatural properties of its own.</description>
		<content:encoded><![CDATA[<p>Reminds me of Uncle Jonathan from the Lewis Barnavelt novels. He was actually a wizard, regardless of graduating from an agricultural college, and came into a house with supernatural properties of its own.</p>
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		<title>Comment on Tales from the Table: Burning Wheel by Hungry</title>
		<link>http://www.ravenousrpg.com/2010/01/11/tales-from-the-table-burning-wheel/comment-page-1/#comment-176</link>
		<dc:creator>Hungry</dc:creator>
		<pubDate>Tue, 12 Jan 2010 17:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=339#comment-176</guid>
		<description>We started combat up close and personal just to see what it was like. As it was an experiment with the system, we didn&#039;t discover the Range and Cover rules until part way through the fight. You&#039;re right that with those rules in place and being used properly, archers have a great advantage.</description>
		<content:encoded><![CDATA[<p>We started combat up close and personal just to see what it was like. As it was an experiment with the system, we didn&#8217;t discover the Range and Cover rules until part way through the fight. You&#8217;re right that with those rules in place and being used properly, archers have a great advantage.</p>
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		<title>Comment on Tales from the Table: Burning Wheel by Granger44</title>
		<link>http://www.ravenousrpg.com/2010/01/11/tales-from-the-table-burning-wheel/comment-page-1/#comment-175</link>
		<dc:creator>Granger44</dc:creator>
		<pubDate>Tue, 12 Jan 2010 14:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=339#comment-175</guid>
		<description>Are you looking at the Range and Cover rules or the Fight rules?  For most bow combat, you&#039;ll be using Range and Cover which means you&#039;re able to shoot once per volley assuming you win positioning.</description>
		<content:encoded><![CDATA[<p>Are you looking at the Range and Cover rules or the Fight rules?  For most bow combat, you&#8217;ll be using Range and Cover which means you&#8217;re able to shoot once per volley assuming you win positioning.</p>
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		<title>Comment on Tales from the Table: Silva by Sean Holland</title>
		<link>http://www.ravenousrpg.com/2009/11/23/tales-from-the-table-silva/comment-page-1/#comment-165</link>
		<dc:creator>Sean Holland</dc:creator>
		<pubDate>Mon, 23 Nov 2009 21:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ravenousrpg.com/?p=296#comment-165</guid>
		<description>Good old Champions, such a great system.  (Though I admit I have not looked at 6th ed except casually.)  I have so many good memories of playing, and GMing, Champs over the years.  But I have not played in ages at this point.</description>
		<content:encoded><![CDATA[<p>Good old Champions, such a great system.  (Though I admit I have not looked at 6th ed except casually.)  I have so many good memories of playing, and GMing, Champs over the years.  But I have not played in ages at this point.</p>
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