As of December 23th, I’m finally free and clear of a non-compete agreement that I had entered with some fellow RPG geeks that had formed Fluid Games LLC. We had worked on two books, but only one that I was involved in made it “to print” in PDF form. The title is “Ashen Sands of Aegandos Player’s Guide.” Before you ask, I never made it rich from my efforts. I actually never saw a dime since “costs” had to be covered before profit was to be split evenly between all involved parties. I’m pretty sure we never sold enough copies to cover our costs, but that’s how things go. I have no hard feelings toward any of the team. As a matter of fact, I have fond memories of the long design session, play testing, running the game four times in two days at a convention and so much more. My best memories are of the people that I worked with. We all had our areas of speciality, and we worked really well as a team.
Now, what does all of this have to do with Paizo’s RPG Superstar for 2011?
Since I’m free of the non-compete agreement with Fluid Games, I’m now available for entering the contest with Paizo. I just submitted my contest entry yesterday, so life is good. Let’s hope that I make it through to round 2, but that means that I’ll have to be one of the top 32 submissions out of hundreds (thousands?) that they’ll be receiving and judging. Let’s see how things go.
Oh. While I’m talking about being out from under the non-compete agreement… I can return to work on my own RPG that I had in the works before I joined forced with the folks at Fluid Games. Once I have more details that I’m willing to release, I’ll post some more here.