Some folks over in the UK tested how armor (or armour for you British folks) affects endurance, speeds and all that good stuff. It’s quite an interesting read and almost mandatory for anyone that is creating a fantasy or medieval setting or game system. I’m happy to say that the results from the study closely mirror the results that you’ll get when playing my homebrew RPG. Armor prevents some/most/all damage depending on the type of armor and type of attack, but it’ll take it’s toll in fatigue loss and endurance.
This makes Hungry a very happy gamer.