Adventure Hook: Blackout

I’m thinking of a far future setting for this one, but the hook could probably be adapted for modern or, with some effort, a past/fantasy setting. Electricity has gone out for the past week in the area the PCs live in. All of their portable devices (cell phones, PDAs, laptops, computers, etc.) are running low ...

Adventure Hook: Blank Slate

This is a bit of a rip-off from… well… many different sources. It’s not an original idea, but it works well for the start of an adventure and/or campaign. I’ve done this to myself as a player a couple of times, and it was always fun to do. The PCs (or maybe just one or ...

Adventure Hook: Mafia

This could apply to pretty much any genre or time period out there. It’s not horribly original, but I think it’s a topic that’s left overlooked: putting the PCs on the defensive. A new group has recently arrived in town and seems to have all of the officials in their back pockets. The problem is ...

Adventure Hook: Trapped in a Bottle

The PCs awake to find themselves trapped in a bottle. It’s not very apparent to them right away what is going on (this is a great chance for a GM to describe the setting and allow the players to muddle it out.) Once the PCs figure out their circumstances and fail to gain egress from ...

Adventure Hook: Component Robbery

Many thanks to Brad for this great idea. I complained that I was having a dry moment and just could not think of a hook. He came up with this one, and I loved it. Here it is. An old wizard with too many years behind him has fallen into the grips of dementia. He ...

Adventure Hook: The Woods

Today’s adventure is inspired by a fellow writer of mine. I’m blatantly stealing an idea from one of his short stories. He’ll probably never see this since he doesn’t role play, but thanks to Hank anyways. This can apply to pretty much any setting, so I really like it. It has a fantastical element to ...

Adventure Hook: Football Theme

It’s a long-standing holiday tradition in my family to watch both of the Thanksgivings games. The second game is currently paused on the DVR to give me time to write this adventure hook. Four factions have invaded the PCs town. Packers from the northeast have shown up and are attempting to pack up and move ...

Adventure Hook: Jail Time

One or more of the PCs wake up in jail with no recollection of the preceding night. Before they can demand a lawyer, to be released or talk to a judge, an officer of the jail announces that it was all one big mistake and releases the PCs from jail without answering any of their ...

Adventure Hook: Home Brew

Sorry for missing this yesterday. Life caught up with me, and I didn’t get a chance to post like I wanted to… Without further delay, the hook for this week! This hook works for all genres, except maybe prehistorical settings, since home brewing of beer, wine and mead has been around for thousands of years. ...

Adventure Hook: Death Curse

An old friend of the PCs (or maybe just one of the PCs) drags into their favorite watering hole and collapses at their feet. The friend then relates a tale of barely surviving a duel between two wizards in which one of them lost his life. The wizard’s death curse was deflected at the last ...